Table of Contents

Biomes


Each realm and Mirae world consists of one or more biomes — large geographic areas shaped by environmental conditions such as temperature, rainfall, elevation, and magical potency.


Biome classification

All existing biomes can be quickly recognized and classified using 6

Temperature Evapotranspiration Precipitation Elevation Biosphere Magic
0 Superpolar Aquatic Scant Belowland Barren Null
1 Polar Superhumid Light Lowland Sparse Whispering
2 Subpolar Perhumid Moderate Low Elevation Grassy Glimmering
3 Boreal Humid Seasonal Submontane Wooded Enchanted
4 Temperate Subhumid Frequent Montane Forested Wyrd
5 Subtropical Subarid Heavy Highland Lush Bewitched
6 Tropical Arid Intense Subalpine Diverse Mystic
7 Supertropical Perarid Torrential Alpine Dense Arcane
8 Subvolcanic Superarid Deluge Subnival Jungled Eldritch
10 Volcanic Dead Monsoonal Nival Overgrown Transcendent

Temperature

Classification based on the annual average temperatures within the biome.


Evapotranspiration

Classification that reflects the rate at which water is lost from the biome.


Precipitation

Classification based on the annual precipitation within the biome.


Elevation

Classification based on the average elevation of the biome.


Biosphere

A classification that represents the percentage of the total land area in a biome, including vertical space (height), that is occupied by plant life and other forms of life.


Magic

Classification based on the magical potency inside the biome.


Biome Classification Tool